What I built
- Built most of the creator templates on the platform.
- Shipped many games across the web game stack.
- Worked across multiple frameworks and game engines.
Context
Frameworks and engines spanned React, Svelte, Vue and Angular alongside Three.js, Phaser, PixiJS, PlayCanvas, Unity and Godot.
Stack
SvelteThree.jsPhaserUnityReactGodot
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